• Be useful. Your number one job. Principle of Use Utility

  • Do what’s effective effectivism / that Peter Zaihan talk

  • Master the skill of time management. Live by calendar, resource mgmt.

  • No excuses mentality.

  • SEE: asymmetric-interfaces (formerly Robustness Principle robustness_principle / FCC15)

  • Do not be an idiot.

  • Make it easy for the next guy.

  • BLUF

  • Know how to show up

  • Be curious, go deeper

  • Owner mindset

  • Meetings: Show up early, look good

  • Know the Setup

  • Play an infinite game

  • Leave ego at the door.

  • Be highly coachable.

  • Embody (vs performative)

  • 2-minute rule.

  • Aim high.

  • Remember: We are kept from goals not by obstacles but by a clear path to a lesser goal.

  • Let your results speak for themselves.

  • Play an infinite game.

  • Set the standard.

  • Peak softly and carry a big stick; you will go far (Roosevelt)

  • Best way to complain: Fix the problem. (Engineer mindset)

  • Two experiences: Good ones, lessons.

Interactions

  • First do no harm.
  • See for yourself / Genchi Genbutsu toyota_tps_guide
  • Engineering mindset / RCA
  • Questions, not statements

Motivation / Mindset

  • When physically drained… mind has been racing. Don’t think about the problem (or even solution) The cure is to do the work.
  • Think EASY Flow State vs HARD Flow State
  • If nothing less, lighthouse vs. tugboat

Estimates

  • Single number with highest confidence. Not a range.

Prompts

  • What if…
  • If nothing else…
  • Starting now…

“Have a good one” Be a good one. Be good, be the good.